Cheap And Realistic Characters For Indy Games

Getting characters right is one of the most difficult topics in the 3d realm. While today’s technology allows for companies pushing characters in offline renderings way beyond the uncanny valley, and even into the realm of super-photorealism, games still make it difficult and expensive to achieve believable characters.

We have already witnessed smaller budget games going for incredibly detailed characters, as seen in Hellblade: Senua’s Sacrifice: Continue reading “Cheap And Realistic Characters For Indy Games”